Donkey Kong

This week in class, the new game that I played was Donkey Kong on the Atari. It was a fun game, but it was kinda difficult. It makes no sense to me why the barrely can roll down the ladder that I need to climb, and it’s always a suprise because there are no hints as to whether it’s going to roll down the ladder or keep going on the ledge. The makers of the game made it pretty simple to play. You move the joystick in the direction that you want to move, and you press the big red button to jump. It’s a fun game to play; I’ll have to play it again sometime.

I played a few more games, like Spyro, some racing game for the dreamcast, and a few others. A lot of the games that were present, I had already played.

Spyro is and always will be an awesome game. It has a pretty long story mode, but it’s a lot of fun to be that little purple dragon.

Another game I played was the infamous Hey you Pikachu. Me, along with a few others took our little Pikachu on a fishing trip. the hard thing about that game is that annoying little Pikachu never wants to listen to you, so you end up yellng at a TV screen. One day he will learn……

So I had fun in the most amazing English class ever.

Topics for Essay 2

Ok so I durped and did next week’s blog post instead of this one. As it goes for topics; I could do 1) Games that defined the N64, 2) Where did Pokemon come from, 3) Where did Harvest Moon come from, 4) What is Dungeons and Dragons, or 5) Why are people so addicted to Skyrim. Here are the questions for the games that defined the N64: 1) What were these games, 2) Why were they so great, 3) How many of them have I played (research by experience), 4)What was the best one overall, and 5) How do people feel about the N64, graphics, sound quality, etc.

About the N64, I already know that a lot of people see it as a good system. Although it’s old and the graphics were blocky, the games had a better quality. It’s like old movies; they may  not look as pretty, but they actually had a plot, good actors, etc. Some of the newer systems and games are good, but I love the classics. I know that some of the games were of the Mario and Pokemon series. Both great and classic series, that over the years have gathered a multitude of fans. I know that personally, I could spend hours playing Mario Party or one of the Pokemon games, such as Pokemon Snap, or Hey, You Pikachu!, or just one of the basic Pokemon ruby, gold, etc. They do a really good job of making you want the same goals that the game says that you need to accomplish.

So these are my topics, and as you can tell, I think that I’m going to write my second essay about the games that defined the N64.

What games defined the N64

When I looked up what games defined the n64, the first thing that popped up on google was someone’s personal site about what games defined the N64. According to them the games that defined the N64 were as follows: Super Mario 64, The Lengend of Zelda: the Ocarina of Time, The Lengend of Zelda: Majora’s Mask, Mario Kart 64, Super Smash Bros., Star Fox 64(Lylat Wars), Mario Party Series, Pokemon Stadium, Wave Race 64, Mario Tennis, Goldeneye 007, Perfect Dark, Banjo-Kazooie, Conker’s Bad Fur Day, Diddy Kong Racing, Aki Cooperation Wrestling Games, Star Wars Games, and Turok Series. I have heard of many of these as have many of the rest of us, but there’s a couple like Banjo-Koozie and Perfect Dark, that I was unaware ever existed.

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racketBoy.com. 8 August, 2011.  Web. 12 February, 2012

I agree with the author of this site that at least half of these games were legendary as beginning   games. Some of them though I have never heard of, but to each his own. Just because I have not heard of them does not mean that they were not famous then or now.

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 We all know that many of these games have had multiple sequels on many of the newer systems, but for some of them nothing is as good as the original N64 version.

Game Art – 3D modeling

Ok so as an artist, naturally, I am interested in the art aspect of gaming. In fact, my dream job would be doin 3D modeling or something very similar for a gaming company. I know that some people like to code but I’d rather make the world that the character lives in then have to code the stuff for it. I’ve seen both sides. At game jam, I did art for my team, and though it was only 2D art, I know that I enjoy that more than programming. I am currently enrolled in Programming and Problemsolving 2, so like I said, I’ve seen both sides.(http://www.cpcc.edu/sgd)

My dream job would be to make something like the above. I hope to be able to use my artistic skill to make some awesome creations.

3D modeling works by the maker making a skeleton or a frame for the object and then puttin a texture/skin on it, and eventually the result is an awesome looking item, hopefully. It is a long, tedious process, but it’s worth it when you are finished, like all other versions of art. Some art takes longer than others, but all of it is tedious. It’s a true job to get it to look the way that you’ve imagined it in your head, which it never does.